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								/*
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								 * This Source Code Form is subject to the terms of the Mozilla Public
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								 * License, v. 2.0. If a copy of the MPL was not distributed with this
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								 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
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								 */
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								var sfx = {};
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								function initSFX() {
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								    if (localStorage.getItem("alertsound") == null) {
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								        localStorage.setItem("alertsound", "sonar");
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								    }
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								    if (localStorage.getItem("alertvolume") == null) {
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								        localStorage.setItem("alertvolume", 100);
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								    }
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								    var alertNoiseName = localStorage.getItem("alertsound");
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								    var alertVolume = localStorage.getItem("alertvolume");
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								    sfx = {
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								        "alert": new Audio("assets/audio/alert." + alertNoiseName + ".mp3"),
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								        "ok": new Audio("assets/audio/ok.mp3"),
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								        "error": new Audio("assets/audio/error.mp3")
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								    };
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								    setVolume("alert", alertVolume);
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								}
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								/**
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								 * Play a sound.
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								 * @param string sound Name of the sound to play (alert, ok, error)
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								 * @returns {undefined}
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								 */
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								function playSound(sound) {
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								    sfx[sound].play();
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								}
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								/**
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								 * Set sound volume
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								 * @param string sound The name of the sound to set volume of
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								 * @param number volume Number in range 0 to 100
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								 */
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								function setVolume(sound, volume) {
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								    sfx[sound].volume = volume / 100.0;
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								}
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								initSFX();
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