# OSM Liberty [![BSD licensed](https://img.shields.io/badge/license-BSD-blue.svg)](https://github.com/lukasmartinelli/osm-liberty/blob/gh-pages/LICENSE.md) [![Build Status](https://travis-ci.org/lukasmartinelli/osm-liberty.svg?branch=gh-pages)](https://travis-ci.org/lukasmartinelli/osm-liberty)

> :warning: This repository is no longer maintained by Lukas Martinelli.

<img align="right" alt="OSM Liberty" src="logo.png" />

A free Mapbox GL basemap from [OpenStreetMap](https://openstreetmap.org) with complete liberty to use and self host. OSM Liberty is a fork of OSM Bright based on free data sources with a mission for a clear good looking design for the everyday user. It is based on the vector tile schema of [OpenMapTiles](https://github.com/openmaptiles/openmaptiles).

**[osm-liberty.lukasmartinelli.ch](http://osm-liberty.lukasmartinelli.ch/)**

## Usage

You can instantly use the style in your Mapbox GL maps. The vector tiles are served from the @klokantech public CDN
and the raster tiles, glyphs and sprites directly from GitHub.
Take a look at the [demo page source code](index.html) how to display a map.
To use it you don't need any access keys and you can host the tiles and assets yourself for complete liberty.

```html
<!DOCTYPE html>
<html>
<head>
  <meta charset=utf-8 />
  <title>OSM Liberty</title>
  <meta name='viewport' content='initial-scale=1,maximum-scale=1,user-scalable=no' />
  <style>
    body { margin:0; padding:0; }
    #map { position:absolute; top:0; bottom:0; width:100%; }
  </style>
  <script src='https://api.tiles.mapbox.com/mapbox-gl-js/v0.44.1/mapbox-gl.js'></script>
  <link href='https://api.tiles.mapbox.com/mapbox-gl-js/v0.44.1/mapbox-gl.css' rel='stylesheet' />
</head>
<body>
  <div id='map'></div>
  <script>
  var map = new mapboxgl.Map({
      container: 'map',
      style: 'http://osm-liberty.lukasmartinelli.ch/style.json',
      center: [8.538961,47.372476],
      zoom: 5,
      hash: true
  });
  </script>
</body>
</html>
```

## Data Sources

- [OpenMapTiles](http://openmaptiles.org/) as vector data source
- [Natural Earth Tiles](http://naturalearthtiles.org) for relief shading
- [Maki](https://www.mapbox.com/maki-icons/) as icon set

## Map Design

The map design originates from OSM Bright but strives to reach a unobtrusive and clean design for everyday use.
Colored relief shading from Natural Earth make the low zoom levels look good.

[![OSM Liberty Map demo](demo/zoom.gif)](http://osm-liberty.lukasmartinelli.ch/)

## Edit the Style

You can [edit the style directly online in Maputnik](http://maputnik.com/editor?style=https://rawgit.com/lukasmartinelli/osm-liberty/gh-pages/style.json).

Use the [Maputnik CLI](http://openmaptiles.org/docs/style/maputnik/) to edit and develop the style locally.
After you've started Maputnik open the editor on `localhost:8000`. This style actually triggered the need for the development of Maputnik.

```
maputnik --watch --file style.json
```

## Icon Design

A [Maki](https://github.com/mapbox/maki) icon set using colors to distinguish between icon categories.

**Color Palette**

Color Name   | Hex Value
-------------|----------
Blue         | `#5d60be`
Light Blue   | `#4898ff`
Orange       | `#d97200`
Red          | `#ba3827`
Brown        | `#725a50`
Green        | `#76a723`

**Modify Icons**

1. Take the `iconset.json` and upload it to the [Maki Editor](https://www.mapbox.com/maki-icons/#editor).
2. Apply your changes and download the fonts and icon set again.
3. Ensure you format the JSON first with `cat iconset.json | jq -MS '.'`
4. Install [spritezero](https://github.com/mapbox/spritezero) `npm install spritezero-cli`
5. Generate the low resolution sprites `spritezero sprites/osm-liberty ./svgs/`
6. Generate the high resolution sprites `spritezero sprites/osm-liberty@2x ./svgs/`
